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| Codenametrigger |
Posted: Apr 7 2012, 11:50 AM
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![]() Veteran ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 554 Member No.: 57328 Joined: 16-January 07 |
Welcome ladies and Gents. It’s been a very long time for me, but I used to be a power poster here back in the day. I recognize a few people still here, but far fewer will recognize me. So hopefully, this will be a great game for us all, and maybe we can keep it up for a while. The game “Darker Tides” is based off of the realm of Warhammer fantasy, more specifically, the recently released game, “Dreadfleet”. It’s a story of pirates and evil pirates battling against each other. For those of you not familiar with the Warhammer universe, it’s loosely based off of our world in the renaissance era, where pirates roamed free and huge countries battled it out constantly with cannons and muskets. However, the main twist comes with the races represented and the introduction of Chaos. Chaos is evil, plain and simple. The four lords of Chaos went nothing more than to corrupt the world and make everyone either dead or slaves. Or dead slaves. Or slaves that are undead. You get the point. There is magic in the world, but it’s users have to tap into chaos, and doing so leaves them open to possession/ demon spawning. Therefore magic isn’t really a fantastic thing. The Captain of the Pirate vessel, The Vagrant, is looking for a good crew to man his stations. His last adventure was not so successful, but he is off yet again with a gleam in his eye and a itch in his pocket. Here are the races that he will accept onto his boat: Imperials: Humans, basically. Think old roman empire style politics, looks, and military. The largest in the world, but beset on all sides by enemies. Brettons: Think Feudal French and British. Very heavily reliant on Knights, honor, and Country. Very proud. Dark/High/Wood Elves: All separate races, all fairly obvious. Dwarves: The dwarves are still the short, mountain dwellers we know and love, but after seeing the glory of the Elvish ships, decided that they could do it better. The only known Dwarven port city is Barak Var. Lizards: Very based on Mayan and Incan cultures, not very advances, but a little more skilled in the ways of magic. Very old race, believed to be the first created. Orcs: You better have a damned good reason to have an Orc character, but if it’s well thought out, I’ll consider it. Skaven: Rat people, essentially. Very untrustworthy, especially among other Skaven. It’s in their culture to be sneaky and backstabbing. Don’t expect to be liked much as a Skaven character. This is a Tier 5 game, meaning: • Quality: High (3-4 paragraphs, at least. Try to describe not only the characters in more depth, but the environment around them.) • Control: Medium (Expect the GM to know where the plot is going, and make you stick to it.) • Survivability: Medium (Deaths may happen, but the GM won't kill you off at the drop of a hat.) • Technicality: Medium-High (Weapons details and maps may be provided. Expect to know details about the story that won't come in until later in the plot.) We are also implementing a <Tag> system. Basically, it allows a small amount of character control to speed the game up and prevent a certain amount of lag based off of people waiting on collabs. Example:
You see, I am allowing the other player to put their spin on the situation and respond as themselves, without putting words in their mouths. But at the same time, I can finish my post and wrap up a whole conversation without stumbling there for 2 weeks. Or, you can write half of a conversation, tag someone, and let them finish in case they want to do something. If you have questions about this, please PM me and I’ll explain in further detail. Fill out this character sheet and post it if you are interested: Name: Age: Race: Gender: Height/Weight: Position desired on ship: Appearance (At least a paragraph): Personality (Also at least a paragraph): History (2-3 Paragraphs, minimum): Special traits (Anything from Green thumb to wrench jockey. Anything that describes your characters talents): Also, fill this out so I get an idea of where everyone wants to go with the story. Survey Section: 5 Events (Something that you want to happen in the story): 5 Places (Anywhere you want to go): 5 Ideas (Anything at all): Hope to see you all on deck! -Captain Marcus Halison, Played By CNT. P.S.Oh, and, if there is still an inquisition around, i accept your challenges!! This post has been edited by Codenametrigger on Apr 7 2012, 11:52 AM |
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| Manual |
Posted: Apr 11 2012, 06:08 PM
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![]() Warrior Poet ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 4702 Member No.: 7815 Joined: 2-December 02 |
Fuck. Yeah. You had me at 'Warhammer'. And 'Pirate'.
So yeah, coolies. One thing about the original post- the Empire is modeled off the Holy Roman Empire, in terms of looks, military, and politics, not the Romans. This post has been edited by Manual on Apr 11 2012, 06:08 PM |
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| Codenametrigger |
Posted: Apr 12 2012, 05:27 PM
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![]() Veteran ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 554 Member No.: 57328 Joined: 16-January 07 |
In this case, Manual, you are more than trustworthy to come up with some sort of plot to show how he came aboard. You got good narrative instincts, if i remember correctly. So go for it :>.
As for Dangrim, he seems like a sturdy character. I might like him as the Boatswain, the petty officer in charge of the condition of the ship. I am thinking that maybe when he got on the ship and The Captain somehow managed to figure out his curse and got him to promise to take care of the ship. Otherwise, it's a great profile and i'm gonna love giving him orders. |
| Manual |
Posted: Apr 14 2012, 04:13 AM
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![]() Warrior Poet ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 4702 Member No.: 7815 Joined: 2-December 02 |
I guess if Dangrim is to be Bosun, I should know what kind of ship we are sailing! Xebec? Lateen rigged? Square Rigged? Brigatine?
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| Codenametrigger |
Posted: Apr 14 2012, 08:58 PM
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![]() Veteran ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 554 Member No.: 57328 Joined: 16-January 07 |
Well, i was hoping to get a few more people before i put a bunch of thought into the ship, but here it goes.
The Vagrant Frigate (According to 17th century) 3 Masts Full Rigged (All are Square masted) 2 Gun decks 28 guns, 7 on each side, each deck 4-36 lb guns 18-24 lb guns 6-12 lb guns The Vagrant is somewhat of an enigma to those who see it. It looks as though it had been cobbled together from Driftwood. Each plank is a different color than it's neighbor, but the same mottled grey seems to display from a distance. Its rails are worn and weathered, the deck bleached from many days in the sun, the sails thin with wear. But it's image has been seen for decades without ever changing. Captains are in constant supply for adventure, but they never seem to last. The Vagrant's sails are known across the sea, but for different reasons. Some port level their canons on sight, others welcome the sight with crowds and cheers. But one thing is constant. No one knows if the old crew is still on board. The ship keeps sailing, however, though no one knows how. It's the curse of the Vagrant, once you board, you have no home. Hope this helps! |
| Codenametrigger |
Posted: May 14 2012, 04:55 PM
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![]() Veteran ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 554 Member No.: 57328 Joined: 16-January 07 |
So unless anyone else is interested in this game, i'm going to go ahead and declare it closed.
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| Manual |
Posted: May 14 2012, 07:49 PM
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![]() Warrior Poet ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 4702 Member No.: 7815 Joined: 2-December 02 |
Bummer.
Though, as a critique, I think a 17th century Frigate is too much for a Warhammer Fantasy setting (which matches more closely with 14th century settings). |
| Codenametrigger |
Posted: May 16 2012, 10:58 AM
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![]() Veteran ![]() ![]() ![]() ![]() ![]() Group: Active Members Posts: 554 Member No.: 57328 Joined: 16-January 07 |
True, but the Warhammer game "Dreadfleet" which is what this game was based off of, was set in the age of sail, which is where i picked this up from.
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