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> Fifteen Years Later--tokimemo?, Just checking...
Esper Ranger
Posted: Dec 14 2009, 08:47 AM
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I have a couple of TM1 piano collections, several of the monthly drama and talk CDs, some character song CDs and the soundtracks for the various drama games. I guess I don't have the official TM1 soundtrack itself though. Fortunately most of these are cheap at the Book Off used manga & CD shops around the Kansai area.
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OLF, i.e. Olf Le Fol
Posted: Dec 17 2009, 11:48 AM
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(Source)

***MAJOR SPOILERS***
(Girl descriptions)

QUOTE
Maki Hoshikawa

Birthday: 1 June
Sign: Gemini
Blood type: A
Height: 157 cm
Closest friend: Tsugimi Godou
The female lead of Tokimeki Memorial 4, Maki is a compassionate, cheerful, sincere, and honest person who can get along with everyone and likes to help people around her. Due to this characteristic of hers, she readily volunteers to become the head of the classroom and later on the student president. Her favorite hobby, besides helping people, is listening to J-pop music. Player will encounter Maki for the first time on the first day of class, as she will sit next to you. Even if you don't date her, she will still help you with a lot of things, especially with setting "special skills," which allows the player to obtain skills useful in variety of aspects.

Maki's storyline mainly involves around her wish to become a nurse and hesitation that comes with it.


Yuu Satsuki

Birthday: 14 October
Sign: Libra
Blood type: A
Height: 159 cm
Yuu Satsuki is a perfect girl who excels at everything she does. She is the student president of Kirameki high school before the position is later appointed to Maki. Due to the large load of work she is responsible for, she is very busy and seen carrying a folder all the time. She is one year older than the protagonist

Yuu bears a number of resemblances to Shiori Fujisaki, the main female lead of the first tokimeki memorial game. She often wears a head band during weekends, although she does not wear it everyday like Shiori. She also likes romantic stuff and classical music.

Like Shiori, Yuu is the hardest character to end with in Tokimeki memorial 4. To win her heart, player is required to have very high status points in every area, as well as able to gain admission to the first rate university.


Tsugumi Godou

Birthday: 2 March
Sign: Aquarius
Blood type: A
Height: 155 cm
Closest friend: Maki Hoshikawa
Tsugumi is Maki's closest friend who overly cares for Maki and is ready to do everything to protect her. She initially hates the protagonist for being friends with Maki and will continue to do so unless the player dates her to a certain point.

Tsugumi is very talented at language and literature. She is often found reading books in the school library. She belongs to Kirameki's literature club. After she graduates, she also continues her education in specialized school of language and literature. While she is academically excellent, she is very bad at sports.

Unlike conventional eye-glassed nerdy girls, Tsugumi is neither soft-spoken nor gentle. On the other hand, she is morose and sulky,ready to snap at everyone who irritates her. She is also brave, once seen trying to protect Maki from a group of thugs. Due to these characteristics, Tsugumi is considered the "tsundere" girl of Tokimeki Memorial 4.

Tsugumi's storyline is mainly about how she has to accept the fact that she and Maki have their own lives and that she could not protect Maki all the time.


Rizumi Kyouno

Birthday: 16 September
Sign: Virgo
Blood type: AB
Height: 164 cm
A genius music prodigy, Rizumi(or Rhythmy) devotes all of energy for music composition. She is seen wearing headphones all the time, which makes people afraid to talk to her. She also does not talk much at all. As a result of her personality, she does not have many friends at school.

Rizumi has excellent sense of hearing, as she can hear and distinguish every kind of sound, regardless of how far it is. Once, she even tells the protagonist the model of an airplane just by listening to its engine sound, despite the fact that the plane is so far away that the protagonist cannot even see it. Her incredible (and sometimes too good) sense of hearing is part of reasons why she has to wear headphones. She also likes quiet places as she will not have to hear and get disturbed by all kinds of sound.

Rizumi's storyline is mainly about her composition based on her high school life. Due to the fact that she does not do much at school besides spending time alone composing music, she has a hard time imagining how this piece of music will turn out. Her relationship with the protagonist helps her understand more and more what it means to be a high school student.


Kai Ryukouchi

Birthday: 14 April
Sign: Aries
Blood type: A
Height: 167 cm
The daughter of a yakuza leader and the only successor of Ryukouchi yakuza gang, Kai is brought up like a boy and has a lot of masculine characteristics. She is very good at fighting and does not hesitate to beat up anyone who annoys her. This makes her a frightening figure among the local thugs.

At school, Kai is a delinquent, hardly going to class or participating in any activities. During school, she spends most of her time taking a nap on the rooftop, chilling out at Kirameki riverside park, or going to game arcade. Despite her delinquency, Kai does surprisingly well in exams and often stays among the top of the class.

Kai's storyline is mainly about her decision to succeed Ryukouchi yakuza gang. While she is expected to do so as she is the only daughter of the gang leader, she also wants to live a life of a normal girl. Choosing the latter will definitely go against her father's will and may eventually escalate to a familial feud. The protagonist will play an important role in helping her make the decision that is best for everyone.


Itsuki Maeda

Birthday: 12 January
Sign: Capricorn
Blood type: O
Height: 153 cm
Closest friend: Miyako Okura
Itsuki is a tomboy who has passion in sports, especially soccer. She is in Kirameki girl soccer club and is the best player in the team. She is always seen dribbling a soccer ball.

Besides athletic skills, Itsuki is also good at mechanics, as it is related to her family's business


Miyako Okura

Birthday: 13 May
Sign: Taurus
Blood type: O
Height: 165 cm
Closest friend: Itsuki Maeda
Miyako is the protagonist's childhood friend and also neighbor. She is generally a cheerful, straightforward, and impatient person. She helps the protagonist with a lot of things, including waking him up in the morning, bringing him monthly allowance, and giving him information about other girls in Kirameki high school. Miyako always carries with her a bunny doll that she and the protagonist made when they were young. The bunny is a cameo from Silent Hill: Homecoming.

At the beginning of the game, Miyako's roles are more like protagonist's male friends in previous Tokimeki Memorial games. Player can ask her girls' profile and their feelings towards the player just. She is initially not datable. However, if the player asks her out for a certain number of times, she will eventually agree to date the protagonist.

Once the player starts dating Miyako, a series of events will lead her to misunderstand that the protagonist does not really care for her. As a result, she suffers psychosis and her personalities totally change. She becomes quiet, starts to dress in black, and always talks about scary things. She no longer tells the protagonist girls' information and stops bringing him monthly allowance. She also stalks the protagonist heavily, knowing when he goes out with other girls. If the protagonist dates any girl during this period, he will have to fight the evil spirit of the bunny doll. Miyako will become normal again if the player continues dating her for a while. However, even so, the player will no longer be able to ask her about girls. Also, the player will hardly be able to go home with other girls, given that he will have to fight the bunny before he could do so. Due to all mentioned, Miyako is considered the "yandere" girl of Tokimeki Memorial 4, and probably is the first one in Tokimeki Memorial series.
Miyako sounds a lovely girl and my kind of freakish pure and innocent girl. Now, I'm actually considering buying a PSP and TM4...
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Wavehawk
Posted: Dec 20 2009, 05:00 AM
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Miyako being both Osananajimi and Yandere and armed with that Silent Hill Bunny ...

...it's all Decade's fault! >(
(Bangs head on wall)

This post has been edited by Wavehawk on Dec 20 2009, 05:04 AM
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hageshiku
Posted: Dec 21 2009, 10:08 PM
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not that i expected this to have a significant following on english language message boards, but the response to tokimemo 4 has been even more tepid here than i expected. especially since its on psp and if you were so inclined you wouldnt have to pay for it.

if youre at all a fan of the previous games its worth youre attention. ive completed routes for all but 2 of the characters and imho its the strongest game in the series by a long mile. the character designs are much stronger, the writing has improved, and the gameplay itself is less annoying but also deeper. they pretty much dumped everything that was annoying about the series and added features that make a lot of sense without over-complicating. the skill trees for example are great fun, but if you choose to you can ignore them entirely and still clear it with any girl.

maki and yuu are overt nods to hikari (tokimemo 2) and shiori (tokimemo 1) respectively, (ive never been a fan of either) and as far as im concerned are both huge improvements over the originals. the quality of the writing has simply improved that much, and i found neither of them annoying. this is debatable, but i honestly think this is the only tokimemo with a completely rock solid cast. im not a fan of every character, but imo none of them (voice data aside) are poorly done. even the guys are incredibly entertaining.

bottom line, i think its the definitive game in the series. definitely grab it if you have a psp. if you dont own one and youre a tokimemo fan, its worth picking one up for imho. one caveat, if you run cfw it is a bit of a hassle to obtain the voice data. its a stupid jab at legitimate owners who run cfw as theres no actual data downloaded from what i can remember, simply a lockout on the disc that requires you to login to psn. youll need your tokimemo 4 umd and a second psp with ofw to transfer the voice data over to your cfw psp. so keep in mind that if you do pirate, youll have to make due without hearing your name.
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Yoshio
Posted: Dec 22 2009, 11:16 PM
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Aargh, I can see now that I am destined to pay another visit to the legendary tree even though it will mean buying a PSP and, even harder, re-learning all the rudimentary Japanese-for-Tokimemo that I've forgotten. In the meantime, all I can do is look at the pretty pictures. Which bring to mind a stupid question that keeps bugging me: Why is Yuu always pictured in the old-school Tokimemo winter uniform when everyone else is wearing a jacket ensemble?
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hageshiku
Posted: Dec 22 2009, 11:22 PM
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yuu and aki are both one year your senior, and wear the old style uniforms because the new uniforms you see were introduced the year that you enter school.
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Esper Ranger
Posted: Dec 23 2009, 11:03 AM
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So is the Tokimemo Online still going?
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Wavehawk
Posted: Dec 23 2009, 11:07 AM
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QUOTE (Esper Ranger @ Dec 23 2009, 05:03 PM)
So is the Tokimemo Online still going?

Dead as a doornail. Been so since the Tokimemo Only Love anime ended.
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OLF, i.e. Olf Le Fol
Posted: Dec 29 2009, 03:20 PM
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Each girl's Ultimate Attack:
http://www.youtube.com/watch?v=GGAmeo0Y27E
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omoikane
Posted: Dec 29 2009, 04:00 PM
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♪mojimoji shite kimoi ne♪
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oh...god.
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Yoshio
Posted: Dec 29 2009, 10:39 PM
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Whoa... sort of a crossover between Tokimemo and Dungeons & Dragons. I usually keep them in different compartments of my brain without any neurons connecting them.
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Wavehawk
Posted: Dec 30 2009, 05:59 AM
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Vic Viper awesomeness FTW. happy.gif
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tsugecchi
Posted: Dec 30 2009, 06:05 AM
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Poor rappers, what did they ever do to you other than being overall annoying?
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Wavehawk
Posted: Dec 30 2009, 06:40 AM
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QUOTE (tsugecchi @ Dec 30 2009, 12:05 PM)
Poor rappers, what did they ever do to you other than being overall annoying?

I don't know about you, but it's not the rapper part that annoys me, it['s the "Wannabe Gangsta Hip-Hop Tough Guy" that gets to me. It hasn't happened to me (Yet), but I swear someone who tries to be in your face a'la Gangsta Rap star is going to go home after six months in a Hospital ICU ward trying to get the use of his arms back.

You know the type. The ones that try to be all tough and cool (and idiotically wear three-four layers of clothing in the dead of summer), but when you stand up to them they run like roaches.

...sorry. I've got a headache and am in one of those "Need to grab someone stupid and beat him to death" moods. I swear, that's the last time I pass the Casino to get to the movie theaters. (Casinos are very good places to find potential Darwin awardees in the thousands)

This post has been edited by Wavehawk on Dec 30 2009, 06:46 AM
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OLF, i.e. Olf Le Fol
Posted: Jan 12 2010, 06:15 AM
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I don't know how much effective the following can be but, well, times have changed and it may possible now, so...
Besides, the news comes from someone I would trust on such matters, so...

QUOTE
Fuck it. Gonna try. Got word that someone with some pull actually mentioned TM4 in English at a meeting for the lulz. Spread the word if you can.

Below is a letter that can be sent to Konami, if you’re too busy to make your own. Edit as needed or seen fit. Please consider using a legit return address to add a sense of sincerity and authenticity to the letter. Please mail the request via post mail – email is nice, but sending it the old fashion way has a more powerful symbolic side to it. Some might see this as a waste of time, but think if it this way: for 44 cents and five minutes at the printer, we might actually succeed. If we don't? It was only 44 cents and 5 minutes at the printer... but we knew we tried. At worst, Konami sends you a thank you message and a junk flier for the next Castlevania. At best we get ourselves a Tokimeki Memorial 4 in English. Mail the letter to the following address:

Konami Digital Entertainment, Inc.
2381 Rosecrans Ave, Suite 200
El Segundo, CA 90245

Cut and paste into your text message program of choice, and select Arial or Times New Roman as the font at a size of 12. If you really want to look professional, print each page on its own sheet of paper. Be sure to sign the letter.

It's best if you only send one letter per person, but please spread the word to those who might be interested: a thousand letters from a thousand different people, is obviously better than a thousand letters from one individual. Most important of all, if Konami does release Tokimeki Memorial 4 via UMD and/or PSN in English: please stay true to your word if they stay true to theirs. One never knows when a Tokimeki Memorial 4 expansion might show up.  tongue.gif



QUOTE
Full Name
Your Address Line 1
Your Address Line 2

January 11, 2010

Konami Digital Entertainment, Inc.
2381 Rosecrans Ave, Suite 200
El Segundo, CA 90245

Dear Konami:

In December of 2009, the long awaited fourth entry to the critically acclaimed Tokimeki Memorial series was released for Sony PSP in Japan. The standard upon which other simulations of its kind are judged against, the Tokimeki Memorial name enjoys an august status in the gaming community, identifiable by casual and hardcore gamers alike. Yet for fifteen years the celebrated Tokimeki Memorial lineage has been systematically passed for localization and marketing onto Western shores. I ask for an end to this grievous mistake: please localize Tokimeki Memorial 4 into English.

It has been argued that media such as Tokimeki Memorial 4 are fated for inevitable failure in the Western market. Indeed Konami once tried exploring these very same waters with Brooktown High in 2007, which suffered hardships during development and dismal commercial reception. Let me refute these claims with a single statement of fact: Brooktown High is as far from Tokimeki Memorial 4, as Snake’s Revenge is to Metal Gear Solid 4: Guns of the Patriots. Unlike the disappointing and ill-fated Brooktown High, Tokimeki Memorial 4 embodies everything that brought success to the genre it helped establish (and everything the former regrettably lacked): enriching storylines, captivating characters, traditional anime artwork, commanding voice acting, strategic game play, hidden secrets, worthwhile replay value, and the even legendary Konami Code.

Despite the unfortunate situation of being devoid an English release, the entirety of Tokimeki Memorial enjoys a devout following in the West. Prior to its release, Tokimeki Memorial 4 enjoyed prominent advertising on import sites such as Play-Asia and National Console Support, with individuals going so far as requesting preorder availability of the $300 collector’s edition. Limited translations and extensive walkthroughs for various generations of the series can be found throughout the Internet, from Wikipedia to GameFAQs, requested and compiled by passionate supporters. Thus it comes as no surprise that repeated inquiries for localization are periodically posted on forums that specialize in such activity, the popular Atlus and NIS America among them.

Were Tokimeki Memorial 4 to see Western shores, there is compelling reason to believe the slumbering market Konami unsuccessfully extended a hand to find with Brooktown High would awaken and reciprocate with eagerness. Furthermore the depth and diversity of game mechanics in Tokimeki Memorial 4 would open doors to those unfamiliar with the series, owing from groundbreaking qualities that continue to earn praise and commanding reviews in Japan. With adequate advertising and enthusiastic community driven word of mouth, even exclusive distribution through the PlayStation Store would see positive turnout. Retaining the Japanese voice acting to expedite delivery and lower production costs could serve as a selling point towards those supportive of localizations maintaining an untainted presentation.

Konami is admired and respected for its bravery and innovation in digital entertainment. I encourage Konami to honor an iconic franchise to pioneer a market that remains untapped in North America, Europe, and Australia, thereby proving what many already know to be true: that the Western market is ready for a Tokimeki Memorial.

Sincerely,




Full Name,
Guaranteed Purchaser of Tokimeki Memorial 4 in English
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Wavehawk
Posted: Jan 12 2010, 09:15 PM
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I don't have a PSP and have no plans.
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Firefly00
Posted: Jan 13 2010, 12:19 AM
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QUOTE
"That is not dead which can eternal lie,
And with strange aeons even death may die."


Considering the titles which've been grabbing gamer attention of late (some worthier than others), it pleases me to hear that this family of games - proof that Konami isn't solely about Metal Gear and Contra, as fun as those games can get - has not yet slipped into the good night. Good on you Olf for digging up that letter, seeing that I've been toying with picking up a PSP now that they (along with Ace Combat X, Killzone: Liberation, and the Metal Gear Ac!d titles are reasonably priced).
Now, if Konami and Namco could work something out so that we can see this young lady...

user posted image

...as the focus of a color scheme for this airborne menace (the CFA-44 'Nosferatu' of Ace Combat 6 infamy...

user posted image

Such a color scheme for its Ace Combat X counterpart, the Fenrir...

user posted image

...would be the proverbial icing on the cake.
It's unfortunate that the images are rather large; a shame that this forum's code doesn't include AnimeSuki's take on spoiler tags.
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Wavehawk
Posted: Jan 13 2010, 07:03 AM
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Well, Konami had Air Force delta Storm. I wouldn't put it past them to introduce a new flight-sim-ish game, but with Tokimemo (and Metal Gear!) character itasha patterns on their planes...
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gekiganwing
Posted: Jan 15 2010, 07:57 PM
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Tokimemo Girls Side news: there is a very recent translation project for the DS version of the first TMGS game, "Plus" edition. It appears to be making quite a bit of progress. Here is a relevant link: http://sites.google.com/site/tokimemogs1/home

I'm aware that various groups have attempted, and failed, to create translations of Tokimeki Memorial for Super Famicom. Time will tell if the group follows through on its promise. As of this writing, there is talk of a test patch in just a few days.

Unfortunately, by choosing to translate the DS edition, that means there won't be any way to play a legit copy of TMGS. So if it makes progress, fans would be wise to import an authentic cartridge.
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OLF, i.e. Olf Le Fol
Posted: Jan 25 2010, 05:09 AM
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Hardly worth posting but I mentioned it so I guess I may as well show my Tokimemo CD collection, even if I only have a couple... and a few Hibikino Watchers issues as well.

user posted image

The obi reflected light on some, so you cannot see them clearly so I took two pictures of the above:

user posted image user posted image

There. Between the three pictures, you should be able to determine each CD.
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Wavehawk
Posted: Jan 25 2010, 05:31 AM
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QUOTE (OLF, i.e. Olf Le Fol @ Jan 25 2010, 11:09 AM)
even if I only have a couple...

(Violently Bangs Head On Steel Post 'Til He DIES)
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OLF, i.e. Olf Le Fol
Posted: Jan 25 2010, 07:05 AM
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QUOTE (Wavehawk @ Jan 25 2010, 01:31 PM)
(Violently Bangs Head On Steel Post 'Til He DIES)
Well, my bad: I never was much into drama or radio CDs so I never bought any, preventing me from owning many CDs. sad.gif
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Wavehawk
Posted: Jan 25 2010, 07:22 AM
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OLF! That's STILL hoards more than the Tokimemo CDs I bought!

I recall having 2 of the 3 Shiori CDs, and one Miharu CD. The only other one was the Game OST collection which I luckily got when the anime shop owner in the PHilippines was about to throw out because it wasn't selling like their Dragonball Z music CDs...
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OLF, i.e. Olf Le Fol
Posted: Feb 2 2010, 07:14 AM
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Narg made a whole site dedicated to how to campaign in order to hope that Konami releases Tokimemo4 in English!
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Mari-chan
Posted: Feb 9 2010, 10:49 AM
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ohmy.gif wow, i'm so flattered!

But eeh... you can thank Rosa-tan (my old computer) for CATCHING ON FIRE so I can't play FFXI until my torrent of the client is finished after I replaced all her guts... (eeh it's legal, I already have a real copy of the game and need a subscription to play anyways.)

I did manage to acquire a PSP... but I still don't have TM4 yet. Heck, I still need to get the DS versions of TMGS 1 & 2.... and 1+

So... I got so bored waiting for this thing to finish downloading that I started working on a little project.

Help!

http://tokimemo.wikia.com/wiki/Tokimeki_Memorial_Wiki

P.S. Olf, gimme Hibikino Watcher #2! That's the only one I haven't been able to get...

(man i need to dig out my Habataki Watcher magazines... and i'm soooo far behind on my collection ; ; )

This post has been edited by Mari-chan on Feb 9 2010, 10:52 AM
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